drawing of my face

Nes GarcĂ­a

Art

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Total Blackout

Lead Animator & Procedural VFX

Game TrailerRunning Cycle AnimationIdle AnimationAttack Loop AnimationProcedural VFX Showcase

Developed a procedural 3D to pixelart VFX pipeline, streamlining sprite generation and saving significant production time. 

Managed animation tasks under pressure, balancing main development with other productions while maintaining high performance.

Led pitch development and represented the project to potential publishers, delivering impactful public presentations and building valuable industry connections.

Total Blackou on itch.io